	
;;; QQ: 67762207
%100
+19
+20
+21
+22
+23
+24
+26
[@main]
#IF
checkpkpoint 2
#SAY
Such people do not want to deal with you .. \ \
<Close/@exit>
#ELSESAY
Here is the desert Tucheng (FCOLOR / 1) <$CS_TAOSUNG_OWNER> (FCOLOR/12) guild territory. But this has nothing to do with me, I only have to pay taxes ... \
I sold all of the jewelry store, Please feel free to pick. \ \
<Buy/@buy + (jewelry class)> jewelry \
<Sell/@sell> Jewelry \
<Repair/@repair> Jewelry \ \
<Jewelry production and decomposition/@AccessoryProduce> \
With the <$NPCNAME> <dialogue/@TalkToQuest> \
<Abandoned/@exit>

[@BUY + ()]
#CALL [VimaScript\bulk purchases.Txt] @quantities 
[@AccessoryProduce]
#CALL [ProduceSystem\Accessory\AccessoryMain.txt] @Accessorymain
[@buy]
#SAY
Want to buy jewelry is not it? What you want? Please optimistic about the price and stamina after making a decision. \ \
<Pre-step/@main>

[@sell]
#SAY
Should first look at the bar give me something. \ \
<Pre-step/@main>

[@repair]
#SAY
Do not laugh at me too young, but I practice makes perfect, absolutely no problem. \ \
<Back/@main>

[~@repair]
#SAY
Repaired. \ \
<Pre-step/@main>

[goods]

[@TalkToQuest]
#ACT
Mov D0 0

#IF
Check [209] 1
Check [409] 0

#SAY
<On the dialogue with today's tasks./@CALL_Npc_TodayQuest> \

#ACT
Mov D0 1

#IF
!Equal D0 1
#ACT
goto @NoQuest_Say
break

[@NoQuest_Say]
#SAY
_ With these inhospitable areas of the material produced, can not make me think of ornaments. You can not blame my skills, blame bad material. \ \
_ <Close/@exit>

[@CALL_Npc_TodayQuest]
#CALL [TodayQuest\QT_NPCSetting.txt] @NPCSetDairyQuest

[@everythingreward]
#CALL [System\TotalRewardSystem.txt] @TotalRewardSystem
;;; QQ: 67762207 